Capcom’s new action-RPG Dragon’s Dogma 2 is sparking a fascinating range of reactions from players, and we’ve got a few of our own. We’ve also got thoughts on why the new South Park game, Snow Day, is such a disappointment, more commentary on Final Fantasy 7 Rebirth’s hotly contested ending, and more.
Final Fantasy 7 Rebirth’s Ending Doesn’t Live Up To Remake’s
I’ve had more than a month to consider Final Fantasy VII Rebirth’s ending, and it’s not often that my feelings about something get worse with each passing day. Yet, here I am, thinking about how Square Enix has chosen to cap off the middle section of its planned Remake trilogy, and I’m even more puzzled by how hard Reb…
Final Fantasy 7 Rebirth’s Gongaga Region Sucks
I’m making my way through Final Fantasy VII Rebirth and mostly enjoying my time in its big open worlds, even if I do miss the more linear and guided feel of FF7 Remake’s Midgar. But about 45 hours into my playthrough I reached Gongaga, a maze-like jungle region filled with mushrooms and giant trees, and I quickly…
FF7 Rebirth’s Ending, Explained
Final Fantasy VII Rebirth, the second installment of Square Enix’s audacious project to remake the original 1997 RPG, released on February 29. In the weeks since its launch, it’s clear that Rebirth is a massive RPG full of a wide variety of side activities and quests, but it also weaves an equally epic and cryptic tale
How To Make The Most Of New Game Plus In FF7 Rebirth
Like many other epic RPGs these days, Final Fantasy VII Rebirth isn’t over when the credits roll. Though the game doesn’t have a traditional New Game Plus mode as seen in other games, it does offer you the option to go back and replay any part of the story. If you’re looking to revert back to the perfect time to finish…
Locations For Every Sword, Gun, And More
Like almost any epic fantasy RPG, Final Fantasy VII Rebirth has a number of elaborate and dangerous weapons for your party to equip and use against their enemies. Rebirth has seven weapons for each character, each of which contain their own abilities and can be upgraded to improve combat effectiveness.
What We Loved (And Hated)
Final Fantasy VII Rebirth is out now, and we here at Kotaku have been chewing on its ending for a bit. Now that folks have had time to play the game and sort out their feelings on it, we wanted to take some time to chat about the finale’s merits, issues, and how it left us feeling after spending dozens of hours with…
FF7 Rebirth’s Loveless Embodies The Remake’s Biggest Flaws
In extending one 40-hour RPG into three separate, equally long, titles Square Enix has found a lot of ways to build out the world of Final Fantasy VII. Rebirth, the second entry in the trilogy, takes it a step further than in its predecessor by packing the now-sprawling world full of activities. Extending the story…
The Best Game For Newcomers To Start With
With the recent release of Final Fantasy VII Rebirth once again putting the spotlight on the long-running series of RPGs, there are more newcomers to the franchise than maybe ever before. But Rebirth, being a direct continuation of 2020’s Remake and a kind of metatextual commentary on the original FF7, isn’t really a…