Nigel Lowrie, the co-founder of indie publisher Devolver Digital (Hotline Miami, Cult of the Lamb), says that indie games do much better on Switch than on other consoles because Nintendo has cultivated a playerbase that is more “open to interesting concepts” and smaller games.
Xbox’s Future ‘High-Impact’ Games Will Hurt More Than Help
Earlier this week, Xbox announced that it would be shuttering several studios it had attained as part of its $7.5 billion purchase of Bethesda, including Arkane Austin, Tango Gameworks, Alpha Dog Games, and Roundhouse Studios, the last of which is being absorbed into another team. Collectively, the studios’ produced…
It’s Time To Stop Giving Xbox Boss Phil Spencer A Pass
On May 7, Xbox announced that it was closing four studios: Arkane Austin (Redfall), Tango Gameworks (Hi-Fi Rush), Alpha Dog Games (Mighty Doom), and support studio Roundhouse Games. The news is yet another example of Xbox—which has spent billions buying up studios—cutting costs, laying people off, and rearranging…
Microsoft Is Closing Four Of Studios Including Prey Devs Arkane
Xbox is shutting down four studios in its first-party stable, specifically ones that fall under the Bethesda/ZeniMax umbrella. The brutal cuts will affect Redfall developer Arkane Austin, Hi-Fi Rush developer Tango Gameworks, and Mobile Doom developer Alpha Dog Games. ZeniMax subsidiary Roundhouse Games will be…
Starfield’s Tiny Cities, Square Enix Eats Losses And More News
This week, we’ve got stories on Square Enix eating significant losses and shifting its strategy, a look back at Dragon’s Dogma 2’s wild first month, and more. Click on for a roundup of the week’s biggest stories.
Starfield’s New Maps Are Great, But Boy Those Cities Are Tiny
Starfield, Bethesda’s large open-world space RPG released last year, is set to receive a big new update later this month. One of the big features being added is 3D surface and city maps, something the game has needed since its launch. But these new maps also reveal that Starfield’s biggest cities are actually pretty…
Starfield Is Getting A Dune Buggy, Teases Bethesda
Good news for Starfieldplayers who have wanted a faster and better way to travel across the game’s hundreds of planets: Bethesda is planning to add a drivable dune buggy to its massive open-world sci-fi RPG.
Todd Howard Talks Fallout, Starfield, And New Bethesda Projects
Bethesda Softworks executive producer Todd Howard has been making the rounds conducting interviews since the release of Amazon’s adaptation of Fallout, one of the series he’s helped direct in his time there.
Next Starfield Update Adds Better Map And 60 FPS Option To Xbox
Starfield’s next big patch, 1.11.33, is now out for PC players on Steam via the game’s beta branch. This new update, which will go live later for everyone, adds performance options to Xbox, improved maps while walking around planets, new difficulty options, and a huge list of bug fixes.
Xbox Console Sales Are Tanking As Microsoft Brings Games To PS5
After months of debate about Xbox’s future as some of its big console exclusives jumped ship to PlayStation 5, we have our clearest evidence yet of why Microsoft is experimenting with a new multiplatform approach: fewer and fewer people are buying Xboxes.