Final Fantasy VII Rebirth is full of unique weapons to equip your party with, each with their own pros and cons. Cloud, the game’s main protagonist and master swordsman, has seven different blades to choose from. But which is best?
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Final Fantasy VII Rebirth is full of unique weapons to equip your party with, each with their own pros and cons. Cloud, the game’s main protagonist and master swordsman, has seven different blades to choose from. But which is best?
Justin Marks and Rachel Kondo discuss Mariko’s absence, old Blackthorne, and the (lack of) the Battle of Sekigahara.
I love destroying things. The physical destruction of objects can be funny and cathartic. Thankfully, Final Fantasy VII Rebirth lets me indulge my desires for destruction in a limited but fun way. While in Costa del Sol, you can hop on a “wheelie,” the game’s in-world equivalent of a Segway vehicle, and smash it into…
“Shōgun” co-creators Rachel Kondo and Justin Marks break down how Mariko’s attempted escape from Osaka mirrors Toranaga’s earlier escape.
After helping my childhood friend, Cloud, through a reality-bending experience to reclaim his identity, I listen as he apologizes for his worst actions and explains to a room full of people why he misled everyone. Yes, his mind was under the influence of an invasive presence, but this confession comes from a place of…
Most of Final Fantasy VII Rebirth’s magical orbs, known as materia, are rather self-explanatory. Many give you access to a new attack spell, others heal or revive you, others buff your party, and many more debuff your opponents. But there’s a three materia orbs that might initially seem to be rather useless: The ones…
Like taking a pair of trousers to the tailor, a good mod can breathe new life into a game, altering the way it looks or plays to exciting—or hilarious—results. Final Fantasy 7 Remake has a few solid mods already, like one that turns pretty boy Cloud Strife into a sexy boy, and another that reimagines Sephiroth as…
Final Fantasy VII Rebirth is out now, and we here at Kotaku have been chewing on its ending for a bit. Now that folks have had time to play the game and sort out their feelings on it, we wanted to take some time to chat about the finale’s merits, issues, and how it left us feeling after spending dozens of hours with…
Video game worlds are expansive places with lots of sights and sounds. With the advent of virtual reality, you can almost touch the environments you’re inhabiting. But scent has been one of the senses that gaming technology could never quite get right. (I mean, who wants to smell Ganondorf or Link when they probably…