Pitch Deck Teardown: SuperScale’s $5.4M Series A deck

There are two industries that make a ton of money but they’re traditionally largely ignored by venture capital — movies and gaming. That comes as a bit of a surprise to many: Venture capitalists are known for their keen eye on high-growth opportunities, predominantly casting their lot with tech startups, healthcare innovations, and the next big thing in the digital sphere. But Deadline reports that movies made $33.9 billion last year, and global gaming revenue was $184 billion, according to Newzoo. Still, the proposition of investing in movies introduces venture capitalists to a landscape far removed from the calculable metrics of SaaS platforms or the relatively predictable risk of biotech.

Gaming and movies are extremely hit or miss, and that’s the kind of unpredictability that’s seldom embraced by traditional venture capital investment theses.

I am always particularly curious about pitch decks in the gaming industry, so when SuperScale threw its hat in the ring, I was excited. The company is promising to make marketing for games easier, and given that great marketing is one of the crucial differences between an okay outcome and a smash-hit success, it tickled my curiosity nerve in a most delightful way.


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