GTA 6’s NPCs Look More Lifelike Than Ever

Two charcters shake hands in the first trailer for Grand Theft Auto 6.

Screenshot: Rockstar Games / Kotaku

Grand Theft Auto VI’s big first-look trailer is hitting me with some deja vu. Back when Metal Gear Solid Ground Zeroes dropped its first trailer, my brain had to do a double take as the animations and lighting made me think I was looking at live action for a split second. GTA 6 is doing the same thing for me, and it’s all thanks to the NPCs, which display a serious upgrade in their animation and lifelike movements.

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With nearly 80 million views at the time of this writing, Grand Theft Auto VI’s first trailer is threatening to unseat Grand Theft Auto V’s reveal trailer in plays (which currently sits at just under 100 million and went live 12 years ago). And it’s for good reason: The game has not only been highly anticipated for years, but its visual flair shows a dramatic improvement over the last installment, particularly where it concerns the people living in Vice City.

So let’s dive into examples from the trailer that show off the vibrant cast of oddballs who are making Leonida feel like a worthy setting for one of the most anticipated games of all time.

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